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General Conference Feedback
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Track A: Let’s make a telegram bot with C++ (Alberto Bignotti)
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Track B: WebAssembly: an overview (Lorenzo Veneri)
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Track A: Understanding value categories in C++ (Kris van Rens)
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Track B: Comunicazione real-time con WebRTC in C++ (Yuri Valentini)
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Track B: Our first game using UE4 and C++ (Michele Mischitelli)
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Track A: Interoperable AI: ONNX e ONNXRuntime in C++ (Marco Arena & Mattia Verasani)
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Track B: TDD is not about testing (Gianluca Padovani)